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Writer's pictureMarcellus Louroza

Europe Learners



3D elearning gamification
MXP - Metaverse Experience Platform


Students not completing online courses is the main problem with platforms developed for remote teaching. Around 57% of courses purchased are never completed. Even high-demand topics such as renewable energy systems, environmental sustainability, technological projects, strategy and business development, market expansion, change management, leadership and corporate careers are left halfway without conclusion.


Europe Learners has successfully applied specific learning methodologies for generations Y and Z to its online courses that keep students engaged until completion. Some of the technological tools used in the course content are Gamefication, 3D and AI, which increase the completion rate by up to 30%.


Furthermore, the company innovates with applications that provide students with varied content with punctual and quick search via smartphone. New generations demand that online courses be more than just informative. Europe Learners appropriately address the content to be interactive, engaging and easily accessibe.

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